Keep your Swift & iOS skills up-to-date via hands-on tutorials. Ray Wenderlich is a favorite of everyone on the V-Play team. This is one of the best places on the internet for mobile game tutorials so give it a look as soon as you can. Ray has put together a very experienced team with expertise in a number of different areas, making this blog one of the biggest game development authorites online.转到作者网站
With Core ML, it's now possible to use machine learning in real-time on iOS devices. In this course, you'll learn to train models on a Mac and use them for data analysis.
Learn how to make your own multiplayer game with Unity and the Photon Unity Networking (PUN) library.
The third session of Google I/O ’19, What’s New in Android, was really exciting! Google presented a long list of new Android features. There were also many exciting reveals and plans for the Android framework. With Android Q in beta 3, Chet Haase, Dan Sandler, and Romain Guy, had plenty to show the crowd. While […]
In this screencast you'll learn how to migrate dependencies in your iOS applications from Cocoapods to SwiftPM.
In this course, you'll learn everything you need to create, send, and receive both remote and local push notifications. You’ll learn how to create push notifications that open a specific view controller, display buttons, modify the payload, download media attachments, display a custom UI with user input & interaction, and are created & delivered locally on the user’s device.
Learn how to conditionally compile your code as you port certain features from the iPad to the Mac.
This year was amazing for Google I/O, and we’ve curated a list of all the fun things the Opening Keynote featured, and what those things are, to share!
In this Contacts Framework tutorial for iOS, learn how to select, display, save and edit contacts from the user’s device.
Xcode 11 has a great new preview canvas for SwiftUI that allows you see changes in your UI as you make them - even letting you interact in live mode!
In this screencast, we'll take an existing iPad app and walk through converting it to an iPad app for the Mac with Catalyst.
Testing and the User take our attention today as John Sundell joins us to navigate testing and eggs while Dru talks about working with UX design.
All iOS 13 apps are expected to support Dark Mode. Come learn the basics of how to do that - it's pretty simple!
In this URLSession tutorial, you’ll learn how to create HTTP requests as well as implement background downloads that can be both paused and resumed.
SwiftUI provides a whole new way of writing UI on iOS - declaratively - letting you tell the system what you want instead of how to make it.
Middleware is a popular way to to handle incoming server-side requests and outgoing responses. In this tutorial, you’ll learn how to add middleware to a REST API that’s built in Swift and uses the Kitura framework. You’ll learn how to add CORS (Cross-Origin Resource Sharing) policies, custom logic and authentication to the routes of an app that knows the meaning of life.
In this tutorial you will learn how to use Flutter Channels to communicate with platform code and create an image picker for both Android and iOS.
In this SwiftUI tutorial, you’ll learn how to layout the UI by declaring and modifying views, and how to use state variables to update your UI. You’ll use Xcode’s new preview and live preview, and experience the joy of code and WYSIWYG layout that stay in sync.
We’re making new books on SwiftUI, Combine & Catalyst — and if you preorder now, you can get all 3 for just $99!
The best book for building iOS, iPadOS, tvOS, watchOS and macOS apps using the SwiftUI framework. No more UIKit frustration!
The best book to learn how to make your iOS and iPadOS apps run seamlessly under macOS using the Catalyst framework.